Fave Games #10-6

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Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6

This is part five of my list of my top 50 favorite games. Check the links above this sentence for links to the other parts if you’re reading on the blog (I’m gonna update previous parts on the blog with links to future parts, not the PDFs). Anyways…

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Photography and Visual Story Telling in 428: Shibuya Scramble

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Here’s a cool thing about me you may be surprised to find out: I enjoy reading. I sometimes even read books, very rarely but it happens. So you’d think I’d love visual novels, and yet I don’t for a wide variety of reasons. Most I’ve found stick far too closely to a basic novel structure with very basic presentation, which makes sense. It’s an approachable genre for amateur developers and people who wanna make games but don’t wanna code. I have been tempted to try making a VN for those very reasons. I have enough trouble with HTML, let alone any actual programming languages.

This is also why most VNs are so basic – you gotta code to do stuff with this genre, which is hard. Even Ladykiller in a Bind was partly a result of self-destructive crunch to get its dialog system working properly. It’s also hard to get professional VNs in English that aren’t dating sims or games that aren’t porn except there’s porn in there for some reason. Also, weird thing, porn VNs will spend eons describing the basic act of heterosexual sex, it’s actually kind of obnoxious. Everything else, I already experienced through an anime adaptation, killing the drive to play or read the OG.

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Murder by Numbers and Pacing Through Gameplay

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I’ve been playing a few games lately, but it’s honestly difficult to work out what I want to say about them that I feel is additive. Metal Gear Rising, for example, has a lot of cool stuff in there worth gabbing about, but not enough for a Full Course and not enough I feel hasn’t been said to death already. I don’t feel like saying negative stuff about Headliner, while a lot of other neat stuff I’m just not far enough into yet. I’m planning to save Whispers of a Machine for a video, by the by.

That said, I have put 23 goddamn hours into Murder by Numbers so I get to write about it – and imagine how frustrating that is when you find a game you like you want to talk about but the most significant thing I can bring up is that it might actually have the worst pacing in a game I have ever seen. It is a very charming game with some great writing, even having a well developed subplot about main character Honor escaping a toxic relationship for good, but boy oh boy the actual gameplay itself is a Problem.

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50 Fave Games: #20-11

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Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6

This is part four of my list of my top 50 favorite games. Check the links above this sentence for links to the other parts if you’re reading on the blog, PDF readers will only be able to reach part one and two (I’m gonna update previous parts on the blog with links to future parts, not the PDFs). Anyways…

Continue reading “50 Fave Games: #20-11”

50 Favorite Games: #30-21

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Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6

This is part three of my list of my top 50 favorite games. Check the links above this sentence for links to the other parts if you’re reading on the blog, PDF readers will only be able to reach part one and two (I’m gonna update previous parts on the blog with links to future parts, not the PDFs). Anyways…

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Hypnospace Outlaw in Memorium

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Warning: This article contains major spoilers for Hypnospace Outlaw, including endgame spoilers. You have been warned.

If my constant bringing up on Broken Reality didn’t clue you in, I have a significant fascination with old consumerist technology aesthetics. Old digital garbage fascinates me, so Hypnospace Outlaw had been on my radar for a long while, even if I did bounce off the dev’s previous game, Dropsy. I like the idea of that clown simulator, but I just did not gel with its take on point and click adventure game mechanics (mainly using images to communicate information instead of text or speech).

Now that I’ve finally gotten around to this wacky exploration of geocity nonsense, I can safely say that not only do I love this game, it may be a contender for my favorite game I played in 2020, and I may have to tie it in somewhere on my fave games list. I have many positive things to say about it, but what I decided to focus on for now is how ridiculously good the story is, and how it emotionally wrecked me in a way I don’t think any game I’ve played has ever done before.

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Favorite 50 Games: #40-31

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Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6

This is part two of my list of my top 50 favorite games. Check the links above this sentence for links to the other parts if you’re reading on the blog, PDF readers will only be able to reach part one (I’m gonna update previous parts on the blog with links to future parts, not the PDFs). Anyways…

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Coffee Talk and Perfectly Fine Games

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I think a major part that comes with growing out of your 20s as a fan of video games is realizing that most indie games you’re going to play in life are going to just be fine. Indie gaming introduced me to a lot of fascinating titles, ideas, and concepts I have never seen explored so meaningfully in other spaces, but I am also starting to see a lot of the scene is mainly just small teams trying to make a successful game instead of a game deeply about a given subject or themselves.

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Favorite 50 Games: #50-41

Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6

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What has to be over a decade ago, I made a list of my 100 favorite games and it was kind of garbage, bloated with games I barely remember playing in arcades maybe five times at most, and Persona 4 was at the top and I cannot begin to describe how hard my opinion of that game has turned since then. That list is lost to time to my knowledge, and I’m more than happy with that, but I have been trying to make a new list for a long time now.

Those efforts have been delayed just due to being a mix of too busy and constantly having my opinions shift and ebb too much to feel like I could make a list without it going out of date within a week, but things have settled enough that I feel like I can finally get this project done.

This monster is a list of my 50 favorite games, not 100, because I decided I just didn’t have enough to say about anything that placed lower to really justify the work load. But these 50? I feel like I could talk about them for hours upon hours, and a good few are future Full Course contenders. These are not what I consider the best games necessarily, but the games I really mesh with most, the games that feel like a part of me I’m never going to forget, or at least forget for long.

I’ll be dividing this list into six parts, first four covering ten places each, and the last two parts each covering five. This is solely so reading through this isn’t a complete pain in the ass and I don’t kill wordpress with uploading a ridiculous amount of images in one go.

Oh, and these are the games that didn’t quite make it, partly because I just didn’t like them as much as the placers, or because I felt I hadn’t gotten far enough to really justify their placement (ala Silent Hill 2).

  • Banjo-Tooie
  • Bleed 2
  • Costume Quest 2
  • de Blob 2
  • DmC: Devil May Cry
  • Final Fantasy Tactics Advance
  • Game Dev Tycoon
  • Grand Pigeon’s Duty
  • Infinite Space
  • Katamari Damacy
  • LYNE
  • Mario & Luigi: Bowser’s Inside Story
  • Mario Power Tennis
  • Marvel Ultimate Alliance
  • Metal Gear Solid 3: Snake Eater
  • Muramasa: The Demon Blade
  • Nine Hours, Nine Persons, Nine Doors
  • Paper Mario: The Thousand-Year Door
  • Phoenix Wright: Ace Attorney
  • Phoenix Wright: Ace Attorney: Trials and Tribulations
  • Pikmin 2
  • Psychonauts
  • Putt-Putt Goes to the Moon
  • Puzzle Agent 1 & 2
  • Radiata Stories
  • Randal’s Monday
  • Ratchet & Clank: Up Your Arsenol
  • Sam & Max: Beyond Time & Space!
  • Shadow the Hedgehog
  • Shardlight
  • Silent Hill 2
  • Sleeping Dogs
  • Sonic Colors
  • Sonic Heroes
  • Soul Calibur 3
  • Stories Untold
  • Suikoden III
  • Tekken 5
  • The Legend of Zelda: Link’s Awakening DX
  • The Simpsons: Hit & Run
  • The Stanley Parable
  • The Suffering
  • Ultimate Spider-Man
  • WarioWare Touched!
  • Yakuza Kiwami

And now onto the actual list!

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YIIK, Deponia, & Painful Self-Improvement

This piece here is the result of a few days stewing over the aftermath of having have done something extremely stupid and awful and trying to figure out how that happened, and I’ve come to a few conclusions and hard truths about myself I need to more fully chew on. I will not be talking about this incident, nor any of the stuff surrounding it, because I don’t want to drag out anything or attack anyone, especially when the extremely stupid ending of it all is all on me.

However, my thoughts moved to two different games I’ve stewed over writing on in these specific parameters before, and I’d like to put out some life lessons these two games have taught me I’m still trying to cement into myself as well. Those two lessons are:

  • 1. Becoming a better person is hard and painful but necessary
  • 2. Sometimes you just have to accept that things end and move on

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