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“Beware; for I am fearless, and therefore powerful.”
– Mary Shelly’s Frankenstein
In 1996, id Software released Quake, one of the most important games to have ever been created just for its contributions to technology in the medium alone. Its engine made it possible for commercially sold computers to render 3D polygons without causing the machine to explode, and it helped push forward what the young medium was capable beyond anyone’s expectations.