Exploring Ourselves with Fetishes in Adventure High

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Hey, you know what I like? Fetish games. Not porn games, but fetish games. The major difference is that porn games are usually just heterosexual sex simulators that often either seem embarrassed to be what they are and hide behind cringe humor, or go a bit too far in the non-con fantasy and become genuinely uncomfortable to sit through. Fetish games, however, are made by the weirdos of the online world, and because of their very specific fixations, the games they make tend to be very different in design and content then their contemporaries. This being Pride month, that should tell you a lot of these games tend to be fairly queer, or openly cater to queer folk because the devs realize their thing is also the thing of a *lot* of us. Transformation kinks tend to be the big ones, but I’ve also found mind control has an unexpectedly large community of queer creators and fans in the west, which leads to stuff like Adventure High.

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Celebrating Kink with Huuma Mina

This article went up a week earlier for my Patreon backers, as do the majority of my writing. If you want early access, consider joining my Patreon today!

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If you are as Online as I am, you may remember when a bunch of leftist streamers who should know better fell for a nazi psi-op and started nonsense discourse about kink at pride. I’m still mad about it! That said, it did remind me that kink is kind of an important part of queer culture – and to be perfectly honest, it’s the most interesting topic for me when it comes to being queer. So, I decided to talk about Huuma Mina: The Secret of Immortality, a kink game I’m a big fan of.

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Why does Bioware keep doing this?

This article went up a week earlier for my Patreon backers, as do the majority of my writing. If you want early access, consider joining my Patreon today!

Free PDF download here

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So I was planning to look at a bunch of queer games for pride month but then I played Mass Effect: Andromeda for review and dear god. If you’ve never played a Mass Effect game, they’re usually around thirty to forty hours, but the forth game is more then double that if you do the side content, which is most of the game. The structure of this game is borked and clearly taking notes from other major AAA titles, including with multiple large maps where most of the quests are scattered about, and there’s a lot to go over. However, I did realize there was a pride month topic here that’s been gnawing on me, and Andromeda brought the idea back to the forefront, and that is that Bioware, as a company, is really bad at handling queer characters – despite queer members of staff trying otherwise.

Continue reading “Why does Bioware keep doing this?”